The learner:
Rating A |
Rating B |
Rating C |
collects a broad range of computer graphics and design ideas, and information that is relevant to the task |
collects a range of computer graphics and design ideas, and information that is relevant to the task |
collects a limited range of computer graphics and design ideas, and information that is related to the task |
organises computer graphics and design information from a wide range of sources into logical patterns or points of view |
organises computer graphics and design information from a range of sources into patterns or points of view |
organises computer graphics and design information from a limited range of sources |
checks and revises computer graphics and design information for clarity, detail, accuracy and effectiveness, and makes adjustments |
checks computer graphics and design information for clarity, detail, and accuracy, and make adjustments based on feedback |
checks computer graphics and design information for detail and accuracy, and responds to feedback |
Explanation of Criterion 1:
This criterion is used to assess all work samples within the course whether they are research/theory based assignments or practical computer graphic design tasks.
For example: the action of interpreting a brief or task; undertaking research; refining the information or concepts; producing an outcome; and evaluation of the outcomes by self, teacher and/or peers.
A learner’s understanding can be illustrated through the preparation and production of talks/discussions, the solving of design briefs and other assignment based tasks.
The learner:
Rating A |
Rating B |
Rating C |
distinguishes and evaluates existing and potential problems to effectively achieve desired outcomes |
identifies and separates existing and potential problems to achieve desired outcomes |
identifies existing problems and works towards a desired outcome |
correctly identifies, anticipates and efficiently solves design problems, and checks that solutions have been effective |
correctly identifies and solves simple design problems, and checks that solutions work |
correctly identifies and solves simple design problems |
Explanation of Criterion 2:
This criterion is used to assess the performance a learner displays in problem solving through the application of the design process and in terms of problems associated with the application of digital technologies. Problems can be intentional and unintentional.
For example, a learner can solve problems independently or require a high degree of teacher intervention. Problems can be in relation to understanding hardware/software routines or difficult phases within the designing process.
A learner can provide evidence via teacher observation, personal reflection documents and folios that include personal and teacher evaluations.
The learner:
Rating A |
Rating B |
Rating C |
effectively communicates accurate visual design content and ideas using appropriate standards and conventions |
effectively communicates visual design content and ideas using appropriate conventions |
communicates basic visual design content and ideas using appropriate conventions |
correctly uses a wide range of relevant specialised terms |
uses a range of specialised terms. Usage of such terms is generally correct. |
uses a limited range specialised terms. Usage of such terms is generally correct. |
generates and communicates design concepts based upon the creative exploration of, and experimentation with, a wide range of potential solutions |
generates and communicates design concepts based upon the exploration of, and experimentation with, a range of potential solutions |
generates and communicates design concepts based upon a limited exploration of a range of potential solutions |
Explanation of Criterion 3:
This criterion is used to assess the degree to which a learner can communicate design-based ideas using a range of methods and technologies. Significant emphasis should be placed on a variety of drawing techniques including orthographic, isometric and perspective drawing. The ability to develop a design concept on paper prior to using a range of computer-based technologies is considered to be an important skill set. Communication of design concepts using a range of 2D and 3D drawing, modelling, animating and rapid prototyping software, and hardware options should be used where appropriate.
The learner:
Rating A |
Rating B |
Rating C |
correctly identifies and accurately describes a broad range of design principles and elements appropriate to a design context |
correctly identifies and describes a range of design principles and elements appropriate to a design context |
identifies and describes a limited range of design principles and elements appropriate to a design context. There may be some errors in the descriptions. |
uses a wide range of design principles and elements to create computer graphics which demonstrate recognition of sustainable, environmental and social implications* |
uses a range of design principles and elements to create computer graphics which demonstrate recognition of some aspects of sustainability* |
uses a limited range of design principles and elements to create computer graphics |
* Illustrative examples (only): at the ‘B’ rating a learner may consider the form, function and aesthetics of a product design solution with reference to product materials and impact on the environment. At the ‘A’ rating a learner may consider the form, function and aesthetics of a product design solution with reference to product materials, and the impact on the environment and social context the product may have in its production and consumption.
Explanation of Criterion 4:
This criterion is used to assess the degree to which a learner can employ the elements and principles of design when solving design problems in a range of contexts. The application of elements and principles appropriate to the design context are an important consideration.
For example, a scenario may be to design a consumer product. The solution to such a problem may be found by applying the appropriate rules of form, function and aesthetics and to consider aspects of sustainable social and environmental impacts.
A learner’s understanding may be demonstrated by various means including: the manipulation of design principles and elements in the production of a design solution; and verbal or written discussions.
The learner:
Rating A |
Rating B |
Rating C |
correctly follows the design process in the creation of computer graphics products and solutions |
correctly follows the design process in the creation of computer graphics products and solutions |
follows the design process in the creation of computer graphics solutions, as directed |
accurately identifies and describes the application of the design process to product/solution |
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identifies and addresses relevant ethical concerns and social factors, and incorporates these in design solutions |
identifies and addresses some ethical concerns and social factors in design solutions |
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explores a wide range of ideas and analyses these by reflecting on the design brief, aims and other related design principles to produce an effective design solution |
explores a range of ideas and evaluates these with reference to the design brief and related design principles to produce a design solution |
explores a limited range of ideas in response to a design brief to produce a design solution |
Explanation of Criterion 5:
This criterion is used to assess the degree to which a learner can apply the process of design in developing solutions to teacher directed and self generated scenarios. It also provides scope for learners to develop understanding of the social, economic and environmental context of contemporary society.
For example, a design project should document the design brief, concept development, production and evaluation stage to provide evidence that each stage of the design process has been addressed.
A learner’s understanding may be demonstrated by various means including; addressing the stages of design in the production of design solutions, and verbal or written discussions.
The learner:
Rating A |
Rating B |
Rating C |
identifies and accurately describes a wide variety of ways in which computer graphics systems are used to produce design solutions |
identifies and describes a variety of ways in which computer graphics systems are used to produce design solutions |
identifies some ways in which computer graphics systems are used to produce design solutions |
evaluates relative effectiveness of some computer graphics systems in the production of design solutions |
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accurately describes how hardware configuration and features of software applications are used in order to create effective, complex design solutions |
describes how hardware configuration and features of software applications are used in order to create effective design solutions |
identifies some ways in which hardware configuration and features of software applications are used to create design solutions |
evaluates relative effectiveness of some hardware configurations and features of software applications in the creation of design solutions |
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Explanation of Criterion 6:
This criterion is used to assess the degree to which a learner can demonstrate an understanding of contemporary computer graphics systems across a range of design contexts in order to produce design solutions. It is also used to assess the degree to which learners can demonstrate how the components of software applications and the configuration of computer graphic hardware systems are related to the effective and efficient development of design solutions.
For example, learners may consider how light and shade in a photograph needs to be considered when matching a 3D object into a photograph. Understanding of systems used in computer graphics to replicate this light and shade is required to successfully integrate the 3D object with the photograph.
A learner’s understanding can be illustrated through the preparation and production of talks/discussions, the production of design projects and other assignment based tasks.
The learner:
Rating A |
Rating B |
Rating C |
selects and effectively uses a range of digital technologies and techniques to develop design solutions |
selects and uses a range of digital technologies and techniques to develop design solutions |
selects and uses a limited number of digital technologies and techniques to develop design solutions |
correctly and accurate applies appropriate standards and conventions in the completion of design tasks |
correctly applies standards and conventions in the completion of design tasks |
applies standards and conventions as directed in the completion of design tasks |
uses and maintains technologies in accordance with established safety procedures |
uses and maintains technologies in accordance with established safety procedures |
uses and maintains technologies in accordance with established safety procedures |
Explanation of Criterion 7:
This criterion is used to assess the degree to which a learner can create design solutions using a range of computer graphic techniques and software applications. It enables the learner to address standards and conventions across a range of design contexts. This could be as simple as knowing and applying appropriate screen resolution and frame rate settings to an animation. A learner’s understanding may be demonstrated by via the completion of teacher directed or learner directed design tasks.