Computer Applications is designed for learners who desire to gain greater competency in the use of specific computing applications
It allows for development of practical computing skills and detailed coverage of social issues, along with occupational health and safety concerns. It builds on the knowledge, understanding and skills articulated in the Essential Skills - Using Computers and the Internet course. It is designed to allow learners to undertake focused learning in a particular, applied area of computing. This approach recognises that the application of computers and associated digital technologies covers a wide range of context and areas of speciality, and provides opportunity for a greater depth of learning to be acquired in contexts that are relevant to learners' needs and interests.
On successful completion of this course, learners will be able to:
Learning pathways to this course, and possible pathways after successful completion of the course, are described by the following diagram:
Note: Project Implementation is a Level 2, size value 5, course focusing on the development of effective communication, problem solving, time management, reflective practice, and working with others/in teams. The course requires a learner to work as a member of a group or team. Examples of possible topics for Project Implementation related to themes in this Computer Applications course are given in the Appendix.
This course has a complexity level of 2.
At Level 2, the learner is expected to carry out tasks and activities that involve a range of knowledge and skills, including some basic theoretical and/or technical knowledge and skills. Limited judgement is required, such as making an appropriate selection from a range of given rules, guidelines or procedures. VET competencies at this level are often those characteristic of an AQF Certificate II.
This course has a size value of 5.
Learners must undertake study in one of the following application themes:
THEMES
INFORMATION PROCESSING
Knowledge and understanding of relevant concepts, for example:
Related social and ethical issues such as:
Related skills in applied digital technology. For example, skills in using the software:
Relevant individual and cooperative tasks:
These can be devised to provide practical experience and a learning environment for the knowledge and skills content above. Example: a set of learning tasks based on:
BUSINESS
Knowledge and understanding of relevant concepts, for example:
Related social and ethical issues such as:
Related skills in applied digital technology and its impact, for example skills in:
Relevant individual and cooperative tasks.
These can be devised to provide practical experience and a learning environment for the knowledge and skills content above. Example: a set of learning tasks based on the following:
INFORMATION MANAGEMENT
This theme focuses on the management of smaller computer-based information systems. Learners will be given opportunities to familiarise themselves with a number of commonly used applications so that they can make judgements about the appropriateness of different applications for a particular task.
Knowledge and understanding of relevant concepts, for example:
PUBLISHING
Knowledge and understanding of relevant concepts for example:
Related social and ethical issues such as:
Related skills in applied digital technology, for example, skills in using the following:
Relevant individual and cooperative tasks.
These can be devised to provide practical experience and a learning environment for the knowledge and skills content above. Examples might be to publish a brochure with images, a PowerPoint presentation including sound and scanned photos or a simple web page.
MULTIMEDIA
This theme focuses on a hands-on approach to concepts involved in multimedia production and use of software applications that support multimedia preparation, as well as multimedia authoring packages.
Knowledge and understanding of relevant concepts, for example:
Related social and ethical issues, such as:
Related skills in applied technology, for example, skills in using the hardware and software, e.g. some of:
Relevant individual and cooperative tasks.
These can be devised to provide practical experience and a learning environment for the knowledge and skills content above. An example might be a set of learning tasks based on:
SYSTEM MANAGEMENT AND SUPPORT
This theme focuses on setup and management issues that relate to computer use. The study may take a specific focus on hardware, computer networks or user and system support.
Knowledge and understanding of relevant concepts, for example:
Related social and ethical issues, such as:
Related skills in applied digital technology.
Application of concepts to practical tasks:
PROGRAMMING AND CONTROL
This theme provides an introduction to the use of programming techniques and concepts to create or control computer applications or control external peripheral devices. Emphasis can be on computer programming in a conventional sense, developing macros to drive applications, using scripting languages to control media or applying programmed control to robots or other external devices.
Knowledge and understanding of relevant concepts, for example:
Related social and ethical issues, such as:
Related skills in applied digital technology, for example:
Relevant individual and cooperative tasks:
These should provide practical experience in applying the knowledge and skills content above (e.g. applying concepts of programming through a set of smaller programs, event handlers or macros).
Criterion-based assessment is a form of outcomes assessment that identifies the extent of learner achievement at an appropriate end-point of study. Although assessment – as part of the learning program – is continuous, much of it is formative, and is done to help learners identify what they need to do to attain the maximum benefit from their study of the course. Therefore, assessment for summative reporting to TASC will focus on what both teacher and learner understand to reflect end-point achievement.
The standard of achievement each learner attains on each criterion is recorded as a rating of ‘C’ (satisfactory standard) or ‘A’ (high standard) according to the outcomes specified in the standards section of the course document.
A ‘t’ notation must be used where a learner demonstrates any achievement against a criterion less than the standard specified for the ‘C’ rating. The ‘t’ notation is not described in course standards.
A ‘z’ notation is to be used where a learner provides no evidence of achievement at all.
Providers offering this course must participate in quality assurance processes specified by TASC to ensure provider validity and comparability of standards across all awards. To learn more, see TASC's quality assurance processes and assessment information.
Internal assessment of all criteria will be made by the provider. Assessment processes must gather evidence that clearly shows the match between individual learner performance, the standards of the course and the learner’s award. Providers will report the learner’s rating for each criterion to TASC.
The assessment for Computer Applications Level 2 is based on the degree to which the learner can:
Rating 'A' | Rating 'C' |
In addition to the descriptors for a 'C' rating, the learner: | The learner: |
Rating A | Rating C |
---|---|
correctly identifies hardware and software components for specific purposes and justifies the choice | correctly identifies hardware components and describes their usage |
applies knowledge and understanding of hardware and software to effectively solve real world problems | correctly identifies software types and formats*, and describes their usage |
applies file management skills** | |
describes ways of dealing with data storage issues***. |
* ‘software types and formats’ includes, but are not limited to: differences between operating systems (OS), applications and files, and file types (e.g. .docx, .pdf, .jpg, .png).
** ‘file management skills’ include, but are not limited to: opening/launching; saving; closing; deleting; renaming; duplicating; and transferring.
*** ‘data storage issues’ include, but are not limited to: space and drive types including cloud storage; security; and backup.
Rating 'A' | Rating 'C' |
In addition to the descriptors for a 'C' rating, the learner: | The learner: |
Rating A | Rating C |
---|---|
correctly identifies social and ethical issues related to specific situations and justifies the choice | describes social and ethical issues related to the use of computers and digital technologies |
correctly describes concepts of intellectual property and copyright | |
correctly describes and complies with given principles and practices relating to use other peoples' information, images, ideas or words | |
accurately describes occupational health and safety issues related to specific situations, their possible impact on an individual’s health/safety, and methods that could be used to avoid, remove or minimise adverse impact. | correctly describes and complies with given occupational health and safety procedures. |
Rating 'A' | Rating 'C' |
In addition to the descriptors for a 'C' rating, the learner: | The learner: |
Rating A | Rating C |
---|---|
assesses the relevance, accuracy and completeness of collected information | collects relevant information from a range of sources, including the internet |
considers and effectively addresses the needs of various audiences and/or stakeholders | selects and re-synthesises information into a logical presentation |
uses computer applications/digital media to clearly present ideas and information. |
Rating 'A' | Rating 'C' |
In addition to the descriptors for a 'C' rating, the learner: |
The learner: |
Rating A | Rating C |
---|---|
uses advanced features of selected software packages | selects and uses software and hardware appropriate to a given task |
uses basic features of selected software packages | |
uses ‘help’ features, manuals and/or on-line support to solve problems | |
uses advanced internet search strategies including Boolean searches. | uses effective internet search strategies, and navigates and uses web-based applications. |
The learner:
Rating A | Rating C |
---|---|
maintains task focus | maintains task focus for agreed periods of time |
sets goals which are generally measurable, achievable and realistic, and plans effective actions | sets goals which are generally measurable, achievable and realistic, and follows given plans/directions |
reflects on progress towards meeting goals, evaluates progress and plans future actions | reflects on progress towards meeting goals and articulates ways in which goals might be met in the future |
considers, selects and uses strategies to manage and complete activities within established timelines. | uses strategies as directed to perform tasks within established timelines. |
Computer Applications Level 2 (with the award of):
EXCEPTIONAL ACHIEVEMENT
COMMENDABLE ACHIEVEMENT
SATISFACTORY ACHIEVEMENT
PRELIMINARY ACHIEVEMENT
The final award will be determined by the Office of Tasmanian Assessment, Standards and Certification from 5 ratings.
The minimum requirements for an award in Computer Applications Level 2 are as follows:
EXCEPTIONAL ACHIEVEMENT (EA)
5 ‘A’ (‘high standard’) ratings
COMMENDABLE ACHIEVEMENT (CA)
2 ‘A’ (‘high standard’) ratings and 3 ‘C’ (‘satisfactory standard’) ratings
SATISFACTORY ACHIEVEMENT (SA)
5 ‘C’ (‘satisfactory standard’) ratings
PRELIMINARY ACHIEVEMENT (PA)
2 ‘C’ (‘satisfactory standard’) ratings
A learner who otherwise achieves the ratings for a CA (Commendable Achievement) or SA (Satisfactory Achievement) award but who fails to show any evidence of achievement in one or more criteria (‘Z’ notation) will be issued with a PA (Preliminary Achievement) award.
Learners who gain a Satisfactory Award in this course must be able to:
A more detailed account illustrating the meaning of the standard is given in Appendix 3 of the Tasmanian Certificate of Education course document.
The Department of Education’s Curriculum Services will develop and regularly revise the curriculum. This evaluation will be informed by the experience of the course’s implementation, delivery and assessment.
In addition, stakeholders may request Curriculum Services to review a particular aspect of an accredited course.
Requests for amendments to an accredited course will be forwarded by Curriculum Services to the Office of TASC for formal consideration.
Such requests for amendment will be considered in terms of the likely improvements to the outcomes for learners, possible consequences for delivery and assessment of the course, and alignment with Australian Curriculum materials.
A course is formally analysed prior to the expiry of its accreditation as part of the process to develop specifications to guide the development of any replacement course.
Version 1 – Accredited on 9 September 2013 for use in 2014 to 2018.
Version 2 - Accreditation renewal on 22 November 2018 for use from 1 January 2019 until 31 December 2021. Amendment to Version 1 include: addition of file management including cloud storage; refinement of Learning Outcomes; and changes to criteria and standard elements.
Version 2.a - Renewal of Accreditation on 14 July 2021 for the period 31 December 2021 until 31 December 2024, without amendments.
This Appendix contains examples of possible topics for use in the course Project Implementation Level 2 (size value 5). These possible topics are related to themes in this Computer Applications course. Project Implementation requires providers to send Student Project Proposal(s) to TASC for approval prior to delivery and assessment. The example topics below and the suggested project structures may be useful resources in the development of Student Project Proposals. Note that more than one theme can be used in a single project if desired. See Project Implementation Level 2 for more information about the course.
INFORMATION PROCESSING
Projects could include appropriate graphics and text with regard for the intended audience, for example:
Suggested Project Structure
BUSINESS
Projects could include appropriate graphics and text with regard for the intended audience, for example:
Suggested Project Structure
INFORMATION MANAGEMENT
Some project examples:
Suggested Project Structure
PUBLISHING
Important elements of a publishing project include accurate and appropriate content, and demonstrating an understanding of typographic design and regard for the intended audience.
Electronic projects can be broadly distinguished from multimedia projects in that they do not have a particular requirement for interactivity.
Paper based publishing could include, for example, a regular college or club newsletter, a substantial booklet or magazine, course outlines for new learners, a product catalogue or a series of advertising brochures.
A suite of publishing activities that support a theme could include:
Electronic publishing could include:
Suggested Project Structure
MULTIMEDIA
Elements of the multimedia project could be:
Multimedia projects can be distinguished from electronic publishing projects in that they have a requirement for interactivity:
Suggested Project Structure
SYSTEM MANAGEMENT AND SUPPORT
Important elements of the System Management and Support Project include that they are ‘hands-on’ and involve research, particularly on the web (e.g. upgrade or software information or help).
Some project examples:
Suggested Project Structure
PROGRAMMING AND CONTROL
The Programming and Control Project could provide learners with an opportunity to complete a programming project. Projects could range from ‘traditional programming’ to scripting for web pages, developing sophisticated macros or programming to control external devices (e.g. Lego, robots). Documentation would be an integral part of the completed project.
Suggested Project Structure